College Football 27
College Football 27 Dynasty の Athletic Director Expectations
EA SPORTS College Football 27 の every Dynasty job には tone を set する boss が付きます。Athletic Director Expectations は AD が毎シーズン assign する3つの active goals — win thresholds、rivalry results、recruiting territory、facility maintenance など。Job security、Dynasty Point income、Blueprint budget をどれだけ aggressively spend すべきかを形作ります。AD demeanor と expectation categories を理解することが、sustainable program を build するか bad November 後に fired されるかの分岐点です。
最終更新: 2026年7月
AD Expectations が毎シーズン機能する仕組み
Every Dynasty season start で Athletic Director が program identity と ambitions を反映する 3 active Expectations を assign します。Optional side quest ではありません — End of Season Recap、job security、next budget cycle で earn する Dynasty Points 数に直接 feed します。
Expectations は recognizable categories に分類されます:
- Win-based goals: bowl eligibility、Top 25 finishes、conference championships、College Football Playoff berths、national titles。
- Rivalry and prestige: specific rivals beat、trophy games win、program brand exposure maintain。
- Statistical benchmarks: top-10 scoring offense、top-ranked defense、Heisman など individual award targets。
- Recruiting territory: in-state pipeline dominance、minimum star count sign、geographic region control。
- Facility maintenance: current facility tier に tied thresholds 以上の My School grades maintain。
Some expectations は firm must-hits、others は extra Dynasty Point payouts 付き stretch bonuses。Point rewards 付き expectations complete は End of Season Recap total に add — next year Dynasty Blueprint 経由 reinvest する more resources。
AD Demeanor:Patient、Balanced、Impatient、Reactionary
Every school は missed expectations の forgiving/punitive feel を決める AD demeanor を assign:
- Patient: long-term growth visible なら short-term misses tolerate。Group of Five rebuild jobs — facilities と NIL が Power Four rivals に lag — に ideal。
- Balanced: default middle ground。One bad season hurts するが careers end しない;sustained underperformance does。
- Impatient: immediate results expect。Impatient AD の blue-blood jobs は early playoff pushes demand — rivalry game miss で hot-seat warnings trigger 可能。
- Reactionary: harshest demeanor。Single embarrassing rivalry loss や failed recruiting class が overall record 関係なく job security crater 可能。
Coaching Carousel で any job accept 前に offer screen の AD Expectations tab を open。Demeanor を planned Blueprint spending と compare — tiny Dynasty Points pool の MAC school で Impatient AD は first-time Dynasty players の trap。
Success とともに evolve する Expectations
AD Expectations は multi-decade Dynasty で static ではありません。Year one bowl eligibility wanted だった program が overachieve すれば year five College Football Playoff appearances demand 可能。この healthy pressure loop が Blueprint planning を season-to-season copy-paste できない理由です。
EA Dynasty deep dive で confirmed expectation escalation examples:
- In-state recruiting focused rebuild school は facilities Elite tier reach 後 national signing targets に shift 可能。
- Early rivalry wins content だった program は two straight division titles win 後 conference championship mandates add 可能。
- Facility maintenance expectations は tier upgrade とともに tighten — A-grade facility band は startup job survived F-grade floor ではなく A-grade My School scores expect。
Dynasty Points を pivot years 用 headroom で plan。AD が playoff mandate add なら NIL spending を roster retention から gap games close する coordinator hires に shift 必要かも。
Expectations と Blueprint Spending の link
AD Expectations と Dynasty Blueprint は same program-building coin の two sides。Expectations は what achieve か;Blueprint は how fund か。
Practice で work する common pairings:
- Recruiting territory goals: Recruiting NIL と Platinum-tier recruiting support staff invest。My School grades が maintenance thresholds meet なら facilities short-term skimp。
- Win-now playoff pushes: coordinator quality と equipment slots prioritize — immediate on-field boosts。Roster NIL retention は portal losses prevent — depth chart continuity wreck 防止。
- Long-term rebuilds: Patient ADs は development ceilings raise する facility upgrades reward。Elite-tier construction complete 中 mediocre season accept。
End of Season Recap が spending lock 前に Dynasty Points Calculator で tradeoffs model。Failed expectations は next cycle fewer bonus points — one-year miss が two-year budget crisis に。